Locked waves
Public card pool, deadline, pack price, rarity summary, pulled cards, and remaining cards.
Investors
House of Slabs sells openings into locked card waves. The wedge is collectible entertainment; the defensible layer is custody, rarity, proof, buyback liquidity, and pricing data.
01 / What we sell
Most cards will be worth less than the pack price. That is normal. The product works when the full pool cost, fees, and reserves are lower than the total revenue from sold openings.
Public card pool, deadline, pack price, rarity summary, pulled cards, and remaining cards.
One primary pack template per MVP wave with tier rules and algorithm version locked at publish.
External randomness plus public deterministic replay so customers can verify each opening.
Customers can deliver, accept store credit, or decide later before automatic buyback rules apply.
02 / Rarity system
Affordable verified slabs that make the pool deep enough to sell at accessible prices.
Near-pack cards that keep ordinary pulls credible and reduce the gap between floor and price.
Visible upside that customers can reasonably hit without relying only on extreme chase cards.
Memorable pulls that carry drop excitement and trigger higher evidence and shipping controls.
Optional headline card for special waves only; requires separate approval and reserve discipline.
Publish both the tier mix and the full card list. The tier label helps users understand odds; the visible pool keeps the offer honest.
03 / Pool economics
Percentages are normalized for cost math if they do not add to 100, but the warning stays visible because published wave odds should be exact.
04 / Break-even
ceil((pool cost + reserve) / (pack price x (1 - fee rate / 100)))
478 of 1000 packs to break even
Sellout ROI: 109.5%
100% sell-through
0-100% sell-through, one point per percent.
Illustrative planning model only. It excludes taxes, payroll, marketing, chargebacks, financing costs, and final legal/accounting treatment.
05 / Capital loop
MVP app, admin, verifier, queue, ledger
$24,500 modeled pool plus $3,000 reserve at current settings
Legal/accounting, approvals, fraud, support
$30,100 modeled sellout profit and 109.5% ROI
06 / What we validate first
Can a 1000-opening wave reach 478 of 1000 openings (48%) without discounting away $30,100 sellout profit?
Can the team source enough Base/Core cards cheaply while keeping Hits/Chase credible?
What percentage accepts store credit, and does recycled credit create repeat openings?
Do public pools, proof, and rarity transparency improve conversion enough to justify the build?
Investor story: start with disciplined sourcing and sell-through data, then expand the verifier, pricing indexer, and credit loop once the unit economics are proven.