House of Slabs

Artists: visual + audio

Make opening a slab feel beautiful, legible, and recordable.

The ripping experience should create anticipation without hiding proof. Visual, motion, and sound design need to sell the moment while respecting reduced motion, mute controls, and creator capture.

  • MotionSkippable
  • AudioOptional
  • ShareOpt-in

Experience brief

The reveal should feel handcrafted, not noisy.

Visual reveal language

Foil glints, slab edges, tier accents, and RIPPED marks should feel tactile and inspectable.

Audio identity

Short pack-tear, slab-click, proof-lock, and chase-hit sounds should be optional and never startling.

Accessible controls

Always provide mute, reduced-motion support, visual equivalents, and fast-forward after anticipation.

Motion

Foil glints, slab slide, pack tear, proof lock, RIPPED stamp.

Audio

Short tactile cues with visible mute and no unexpected loud autoplay.

Creator capture

Readable reveal moments, clean share pages, and recording-friendly timing.